README fixed, shell scripts renamed
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c058cc74a2
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README.md
12
README.md
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@ -39,9 +39,9 @@ or have a sizeable window (locally) with:
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or simply use
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./local.sh
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./pp.sh
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instead.
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instead (for convenience, shell scripts have been provided for different parameter sets).
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The game tries to identify the event inputs for two gamepads automatically (otherwise see troubleshooting section below!).
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@ -51,7 +51,7 @@ Have all shell files (*.sh) executable!
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Then to run a headless game server instance use
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./srv.sh
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./pp_server.sh
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#### On a gameserver: Make sure, inbound TCP & UDP traffic to port 5050 is not blocked by your firewall or router! ####
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@ -60,11 +60,11 @@ Then to run a headless game server instance use
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To connect player #1, use
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./cl1.sh
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./pp_player1.sh
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To connect player #2, use
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./cl1.sh
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./pp_player2.sh
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If you want to access a remote game server, edit the IP address within
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the cl1.sh or cl2.sh file respectively.
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@ -75,7 +75,7 @@ To achieve this, substitute --sizeable by --fullscreen in both files.
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Finally, you may also connect one pure view client as
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./view.sh
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./pp_viewer.sh
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### 2.3 Scoring ###
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A game is won by the player who first reaches 10 points.
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